Main Page
NEW WEBSITE
Yes, yes, we're on our sixth or seventh or eight iteration of this website!
This newest version is built upon MediaWiki (same thing Wikipedia uses), and is very much a work in progress, but it's hopefully a much better time all around.
Hello
Welcome to the very in-progress Total War: Modding Wiki! Maintained by Vandy, filled in by anyone!
This Wiki is intended to be as good of a one-stop-shop as possible for modding the Total War series, when it comes to walkthroughs for early set-up and understanding, or tutorials to do specific tasks, or general wiki pages as an overview for various modding and game concepts. It should contain all the resources and tutorials really needed to go forward in modding - when all is said and done.
This project is born out of the members of the Modding Den Discord channel, which is focused on the Total War: Warhammer side of the franchise due to its original founding by two popular Warhammer modders - but other Total Wars are more than welcome here!
The Total War Franchise is a product of Creative Assembly, they own it and other important legal business here.
All available Tutorials:
- Animation and You
- AssetEditor
- Attaching the Horde Mechanic to a Specific Agent
- Beginner's Guide
- Building Buildings
- Character Design Tips for Modders
- Component Context Objects (CCOs)
- Context Viewer (Warhammer 3)
- Creating & Editing .Wsmodels
- Custom Campaign Settlement Skins
- Custom Lords & Heroes
- Editing Animation Glows & Effects
- Main Page
- Map Making for WH3
- Missiles and You
- Mount Animation Editor
- New Tutorial Guidelines
- Pooled Resource Unit Costs
- Pooled Resources
- Pooled Resources Updated
- RPFM For Dummies
- RPFM Post-Setup for Beginners
- Shared Unit Caps
- Submodding
- Unit Balance Tips
- Unit Card Guide
- Updating textures to WH3
- Upscale texture using ai
- Using Mods
Tutorial Series
Lua Tutorial Series, by Vandy:
UI Tutorial Series, by Vandy:
Battle Map Tutorial Series, by Frodo:
All Pages
- Agent subtypes tables
- Audio modding
- Building units allowed tables
- Campaign Map Coordinates
- Character skill nodes tables
- Cooking ingredients tables
- Creating a Shield Wall formation
- Custom Effect Bundles
- Custom Units for WH3
- Editing and Creating Models and Textures in Blender
- Effects
- Example Scripts
- Functions without document
- Localisation
- Lua
- Lua/First Script
- Lua/Setup
- Main Page
- Meta
- Missions/Victory Conditions
- Mod Jam
- Modding
- Modding Glossary
- Mods
- Multiplayer Desyncs
- Porting other faction's UI feature
- Startpos
- TWUI.XML Layout Files
- Technology Trees
- Testing
- Texture Formats
- Tolerant Tables
- Troubleshooting
- Unique ID
- Units custom battle permissions tables
- Video Tutorials
External Tutorials
- Abilities
- Ancillaries (Items, Mounts, etc)
- Character Skills
- Creating Custom Units
- Effects
- Modding 101/FAQs
- Modding Etiquette and Guidelines
Help Out
To give a hand, please check out the page Meta for the various bits of stuff we've marked as necessary. There are also pages in Category:To Edit which have listed changes needed.
There's a lot to do to help out! Most importantly, share what knowledge you have. If you are very knowledgeable about some subject, write a few new pages about it. Make edits to existing pages. Add new categories, fill out details. This is a communal effort, and while I'll be trying to shepherd it along and keep everything relatively organized, this is very intentionally a group effort!
Note: Only verified accounts can make edits. Just register a new account with your username and log in, and you can make edits. They will currently enter approval queue to prevent spam.
To make a new page: You just have to search for a page in the search bar. The website will ask "Do you want to create a page with name X?" or something similar - click the red link, and start creating a new page from there!