Category:Tools & Resources: Difference between revisions

From Total War Modding
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(Add more tools the list, and introduce some more formatting (italic & bold).)
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[https://github.com/Kaedrin/warhammer-mod-manager/releases Warhammer Mod Manager Releases] – Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.
[https://github.com/Kaedrin/warhammer-mod-manager/releases Warhammer Mod Manager Releases] – Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.


You can get in contact with the creator, Kaedrin, in the Modding Den’s channel #kaedrin_mod_manager.
You can get in contact with the creator, ''Kaedrin'', in the Modding Den’s channel '''#kaedrin_mod_manager'''.
====Frodo’s Rusted Pack File Manager====
====Frodo’s Rusted Pack File Manager====
[https://github.com/Frodo45127/rpfm/releases/ RPFM Releases] – RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.
[https://github.com/Frodo45127/rpfm/releases/ RPFM Releases] – RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.
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You can find its documentation here: [https://frodo45127.github.io/rpfm/ RPFM Documentation]
You can find its documentation here: [https://frodo45127.github.io/rpfm/ RPFM Documentation]


Get in contact with the creator, Frodo, in the Modding Den’s channel #rpfm.
Get in contact with the creator, ''Frodo'', in the Modding Den’s channel '''#rpfm'''.
====Phazer's Rigid Model Editing Tool====
==== Phazer's Rigid Model Editing Tool====
[https://github.com/mr-phazer/RME_Release/releases RME Tool Releases] – A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing, made and maintained by Phazer.
[https://github.com/mr-phazer/RME_Release/releases RME Tool Releases] – A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing.
 
Get in contact with the creator, ''Phazer'', in the Modding Den's channel '''#phazer_tools'''.
====Ole's Asset Editor====
[https://github.com/olekristianhomelien/TheAssetEditor/releases/ Asset Editor Releases] – A tool for kitbashing and animation splicing using vanilla assets.
 
Get in contact with the creator, ''Ole'', in the Modding Den's channel '''#asset_editor'''.
====Thegroovewizard's LUA Debugging Setup====
[https://github.com/chadvandy/tw_autogen Setup for debugging LUA scripts] – A setup for debugging LUA scripts in [https://code.visualstudio.com/ Visual Studio Code].
 
Get in contact with the creator, ''Thegroovewizard'', in the Modding Den's channel '''#groove_tower'''.
====Interactive Maps for Total War: Warhammer II====
[https://imrz.github.io/tww-interactive-map/latest/#/ Mortal Empires / Eyes of the Vortex interactive maps] – Web application for checking the position of every settlements, regions and ressources on both maps of ''Total War: Warhammer II''.
====Imagemin App (PNG Compressor)====
[https://github.com/imagemin/imagemin-app/ Imagemin App] – An application to lower the size of your mod .png, because they have to be less than 1Mb.
====Video Tutorials====
====Video Tutorials====
[https://www.youtube.com/watch?v=pzqTFR32tl8&feature=youtu.be Setting Up GitHub Desktop for Total War] – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.
[https://www.youtube.com/watch?v=pzqTFR32tl8&feature=youtu.be Setting Up GitHub Desktop for Total War] – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.
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[https://chadvandy.github.io/tw_modding_resources/3k/scripting_doc.html Three Kingdoms CA Documentation]
[https://chadvandy.github.io/tw_modding_resources/3k/scripting_doc.html Three Kingdoms CA Documentation]
==Tools & Resource Posts:==
==Tools & Resource Posts:==
*
*[[Troubleshooting]] by Vandy and Cataph
*[[Troubleshooting]] by Vandy and Cataph
*[[Modding Glossary]] by Vandy and Cataph
*[[Modding Glossary]] by Vandy and Cataph
*[[Campaign Map Coordinates]] by Marthenil by Vandy
*[[Campaign Map Coordinates]] by Marthenil by Vandy

Revision as of 11:56, 11 March 2024

Every modder needs proper tools, just like every lumberjack needs a swing set. This list does not claim to be a sure-fire solution to every single issue a modder might face, nor an impervious list of perfect programs, designed to cater your every need. This list does have a lot of value in it, I believe, and if used correctly, a lot can be achieved.

You’ll also notice that this section has random housed tutorials in it, that don’t fit in any particular place with the larger-scale tutorials. The author and summary of each will be listed and maintained here!

Kaedrin’s Mod Manager

Warhammer Mod Manager Releases – Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.

You can get in contact with the creator, Kaedrin, in the Modding Den’s channel #kaedrin_mod_manager.

Frodo’s Rusted Pack File Manager

RPFM Releases – RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.

You can find its documentation here: RPFM Documentation

Get in contact with the creator, Frodo, in the Modding Den’s channel #rpfm.

Phazer's Rigid Model Editing Tool

RME Tool Releases – A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing.

Get in contact with the creator, Phazer, in the Modding Den's channel #phazer_tools.

Ole's Asset Editor

Asset Editor Releases – A tool for kitbashing and animation splicing using vanilla assets.

Get in contact with the creator, Ole, in the Modding Den's channel #asset_editor.

Thegroovewizard's LUA Debugging Setup

Setup for debugging LUA scripts – A setup for debugging LUA scripts in Visual Studio Code.

Get in contact with the creator, Thegroovewizard, in the Modding Den's channel #groove_tower.

Interactive Maps for Total War: Warhammer II

Mortal Empires / Eyes of the Vortex interactive maps – Web application for checking the position of every settlements, regions and ressources on both maps of Total War: Warhammer II.

Imagemin App (PNG Compressor)

Imagemin App – An application to lower the size of your mod .png, because they have to be less than 1Mb.

Video Tutorials

Setting Up GitHub Desktop for Total War – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.

Scripting Resources

Script Doc Warhammer 3 (Events & Interfaces)

Script Doc Warhammer 2 (Events & Interfaces)

Script Doc Warhammer 3 (Campaign Manager Functions)

Script Doc Warhammer 2 (Campaign Manager Functions)

Warhammer 2 & 3 CA Documentation

Three Kingdoms CA Documentation

Tools & Resource Posts:

Pages in category "Tools & Resources"

The following 4 pages are in this category, out of 4 total.