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[[Tools & Resources]] | |||
== Help Out == | == Help Out == |
Revision as of 18:27, 7 February 2021
NEW WEBSITE
Yes, yes, we're on our sixth or seventh or eight iteration of this website!
This newest version is built upon MediaWiki (same thing Wikipedia uses), and is very much a work in progress, but it's hopefully a much better time all around.
If you need to access the old version of the website, it'll remain up for a couple months (taken down by April 1 2021) at 159.65.167.83
Hello
Welcome to the very in-progress Total War: Modding Wiki! Maintained by Vandy, filled in by anyone!
This Wiki is intended to be as good of a one-stop-shop as possible for modding the Total War series, when it comes to walkthroughs for early set-up and understanding, or tutorials to do specific tasks, or general wiki pages as an overview for various modding and game concepts. It should contain all the resources and tutorials really needed to go forward in modding - when all is said and done.
This project is born out of the members of the Modding Den Discord channel, which is focused on the Total War: Warhammer side of the franchise due to its original founding by two popular Warhammer modders - but other Total Wars are more than welcome here!
The Total War Franchise is a product of Creative Assembly, they own it and other important legal business here.
All available Tutorials:
- Animation and You
- AssetEditor
- Attaching the Horde Mechanic to a Specific Agent
- Beginner's Guide
- Building Buildings
- Character Design Tips for Modders
- Component Context Objects (CCOs)
- Context Viewer (Warhammer 3)
- Creating & Editing .Wsmodels
- Custom Campaign Settlement Skins
- Custom Lords & Heroes
- Editing Animation Glows & Effects
- Main Page
- Map Making for WH3
- Missiles and You
- Mount Animation Editor
- New Tutorial Guidelines
- Pooled Resource Unit Costs
- Pooled Resources
- Pooled Resources Updated
- RPFM For Dummies
- RPFM Post-Setup for Beginners
- Shared Unit Caps
- Submodding
- Unit Balance Tips
- Unit Card Guide
- Updating textures to WH3
- Upscale texture using ai
- Using Mods