Replacing a Faction Leader

--[[ Script by Aexrael Dex Replaces the starting general for a specific faction ]] -- Rename replace_starting_general local function replace_starting_general() if cm:is_new_game() then -- Creating replacement for Karl Franz with…

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Customizing starting armies

--[[ Script by Aexrael Dex Replaces the starting units for the designated characters ]] -- Rename edit_starting_army local function edit_starting_army() if cm:is_new_game() then local custom_starting_army = { -- Vlad, Carsteins…

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Creating a New Faction

Tools & Preface First of all, I would like to be brutally blunt here: startpos modding sucks. This isn't like normal modding where you can easily reverse engineer other mods…

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Creating and Editing Abilities

Preface As with every one of my guides, we will be using RPFM as much as possible. Since abilities are a relatively complex subject and I've explained the basics a few times…

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Custom Skills, Items, and Effects

Setup As with basically every guide I write, we will be using Rusted Pack File Manager as much as possible. Since this guide builds off of unit creation and lord creation, I…

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Custom Legendary Lords

Setup This guide assumes that you have created the actual unit for your custom lord - if you don't know how to do that, my previous guide covers the basics of unit…

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Creating Custom Units

Preface & Tools Preface The basics of creating new units are fairly easy and fast, but alien for someone just starting modding. While there are already a few unit creation…

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