Customizing starting armies

--[[ Script by Aexrael Dex Replaces the starting units for the designated characters ]] -- Rename edit_starting_army local function edit_starting_army() if cm:is_new_game() then local custom_starting_army = { -- Vlad, Carsteins…

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Creating a New Faction

Tools & Preface First of all, I would like to be brutally blunt here: startpos modding sucks. This isn't like normal modding where you can easily reverse engineer other mods…

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Creating and Editing Abilities

Preface As with every one of my guides, we will be using RPFM as much as possible. Since abilities are a relatively complex subject and I've explained the basics a few times…

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Custom Skills, Items, and Effects

Setup As with basically every guide I write, we will be using Rusted Pack File Manager as much as possible. Since this guide builds off of unit creation and lord creation, I…

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Custom Legendary Lords

Setup This guide assumes that you have created the actual unit for your custom lord - if you don't know how to do that, my previous guide covers the basics of unit…

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Creating Custom Units

Preface & Tools Preface The basics of creating new units are fairly easy and fast, but alien for someone just starting modding. While there are already a few unit creation…

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Tolerant Tables

What's a tolerant table? A tolerant table is an arbitrarily defined table that will not crash when a referenced key is missing in a certain column. This is particularly relevant when you are…

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Custom Campaign Settlement Skins

Before we begin This guide explains how you can make custom settlement skins for the campaign. This is not officially supported by CA, so the process is a little bit…

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