Category:Tools & Resources: Difference between revisions

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You’ll also notice that this section has random housed tutorials in it, that don’t fit in any particular place with the larger-scale tutorials. The author and summary of each will be listed and maintained here!
You’ll also notice that this section has random housed tutorials in it, that don’t fit in any particular place with the larger-scale tutorials. The author and summary of each will be listed and maintained here!
====Kaedrin’s Mod Manager====
====Kaedrin’s Mod Manager====
Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.
[https://github.com/Kaedrin/warhammer-mod-manager/releases Warhammer Mod Manager Releases] – Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.


You can get in contact with the creator, Kaedrin, in the Modding Den’s channel #kaedrin_mod_manager.
You can get in contact with the creator, ''Kaedrin'', in the Modding Den’s channel '''#kaedrin_mod_manager'''.
====Frodo’s Rusted Pack File Manager====
====Frodo’s Rusted Pack File Manager====
RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.
[https://github.com/Frodo45127/rpfm/releases/ RPFM Releases] – RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.


Get in contact with the creator, Frodo, in the Modding Den’s channel #rpfm.
You can find its documentation here: [https://frodo45127.github.io/rpfm/ RPFM Documentation]
====Rigid Model Editing Tool====
. Or you can also check [https://tw-modding.com/wiki/Tutorial:RPFM_For_Dummies this tutorial].
A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing, made and maintained by Phazer.
 
Get in contact with the creator, ''Frodo'', in the Modding Den’s channel '''#rpfm'''.
==== Phazer's Rigid Model Editing Tool====
[https://github.com/mr-phazer/RME_Release/releases RME Tool Releases] – A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing.
 
Get in contact with the creator, ''Phazer'', in the Modding Den's channel '''#phazer_tools'''.
====Ole's Asset Editor====
[https://github.com/olekristianhomelien/TheAssetEditor/releases/ Asset Editor Releases] – A tool for kitbashing and animation splicing using vanilla assets.
 
You can check [https://tw-modding.com/wiki/Tutorial:AssetEditor this tutorial] for learning more about it.
 
Get in contact with the creator, ''Ole'', in the Modding Den's channel '''#asset_editor'''.
====Thegroovewizard's LUA Debugging Setup====
[https://github.com/chadvandy/tw_autogen Setup for debugging LUA scripts] – A setup for debugging LUA scripts in [https://code.visualstudio.com/ Visual Studio Code].
 
Get in contact with the creator, ''Thegroovewizard'', in the Modding Den's channel '''#groove_tower'''.
====Interactive Maps for Total War: Warhammer II====
[https://imrz.github.io/tww-interactive-map/latest/#/ Mortal Empires / Eyes of the Vortex interactive maps] – Web application for checking the position of every settlements, regions and ressources on both maps of ''Total War: Warhammer II''.
====Imagemin App (PNG Compressor)====
[https://github.com/imagemin/imagemin-app/ Imagemin App] – An application to lower the size of your mod .png, because they have to be less than 1Mb.
====Video Tutorials====
====Video Tutorials====
[https://www.youtube.com/watch?v=pzqTFR32tl8&feature=youtu.be Setting Up GitHub Desktop for Total War] – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.
[https://www.youtube.com/watch?v=pzqTFR32tl8&feature=youtu.be Setting Up GitHub Desktop for Total War] – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.
====Scripting Resources====
====Scripting Resources====
[https://chadvandy.github.io/tw_modding_resources/scripting_doc.html Script Doc (Events & Interfaces)]
[https://chadvandy.github.io/tw_modding_resources/WH3/scripting_doc.html Script Doc Warhammer 3 (Events & Interfaces)]
 
[https://chadvandy.github.io/tw_modding_resources/WH2/scripting_doc.html Script Doc Warhammer 2 (Events & Interfaces)]
 
[https://chadvandy.github.io/tw_modding_resources/WH3/campaign/campaign_manager.html#class:campaign_manager Script Doc Warhammer 3 (Campaign Manager Functions)]


[https://chadvandy.github.io/tw_modding_resources/campaign/campaign_manager.html#class:campaign_manager Script Doc (CM Functions)]
[https://chadvandy.github.io/tw_modding_resources/WH2/campaign/campaign_manager.html#class:campaign_manager Script Doc Warhammer 2 (Campaign Manager Functions)]


[https://chadvandy.github.io/tw_modding_resources/index.html Warhammer 2 CA Documentation]
[https://chadvandy.github.io/tw_modding_resources/index.html Warhammer 2 & 3 CA Documentation]


[https://chadvandy.github.io/tw_modding_resources/3k/scripting_doc.html Three Kingdoms CA Documentation]
[https://chadvandy.github.io/tw_modding_resources/3k/scripting_doc.html Three Kingdoms CA Documentation]
==Tools & Resource Posts:==
==Tools & Resource Posts:==
*
*[[Troubleshooting]] by Vandy and Cataph
*[https://tw-modding.com/drunkflamingo/backing-up-sharing-assembly-kit-data/ Backing Up/Sharing Assembly Kit Data] by DrunkFlamingo
*[[Modding Glossary]] by Vandy and Cataph
*[https://tw-modding.com/vandy/changing-campaign-animations-by-marthenil/ Changing Campaign Animations] by Marthenil by Vandy
*[[Campaign Map Coordinates]] by Marthenil by Vandy
*[https://tw-modding.com/vandy/modding-glossary-primers/ Modding Glossary Primers] by Vandy and Cataph
*[https://tw-modding.com/phazer/rmeditor-alpha-preview-version/ RMEditor] – ALPHA preview Version by phazer
*[https://tw-modding.com/prussian/752/ Tabletop Caps Unit Cost Guide] by PrussianWarfare
*[https://tw-modding.com/vandy/wh2-campaign-map-coordinates-by-marthenil/ WH2 Campaign Map Coordinates] by Marthenil by Vandy

Latest revision as of 17:45, 11 March 2024

Every modder needs proper tools, just like every lumberjack needs a swing set. This list does not claim to be a sure-fire solution to every single issue a modder might face, nor an impervious list of perfect programs, designed to cater your every need. This list does have a lot of value in it, I believe, and if used correctly, a lot can be achieved.

You’ll also notice that this section has random housed tutorials in it, that don’t fit in any particular place with the larger-scale tutorials. The author and summary of each will be listed and maintained here!

Kaedrin’s Mod Manager

Warhammer Mod Manager Releases – Kaedrin’s Mod Manager is a very useful alternative mod manager that works for all Total War games since Total War: Empire.

You can get in contact with the creator, Kaedrin, in the Modding Den’s channel #kaedrin_mod_manager.

Frodo’s Rusted Pack File Manager

RPFM Releases – RPFM is a great pack-file managing tool, essential for any modder. Active development has new features coming regularly, as well as constant bug fixes or bug squashings.

You can find its documentation here: RPFM Documentation . Or you can also check this tutorial.

Get in contact with the creator, Frodo, in the Modding Den’s channel #rpfm.

Phazer's Rigid Model Editing Tool

RME Tool Releases – A tool to quickly edit rigid models using a visual UI rather than having to use clunky hex editing.

Get in contact with the creator, Phazer, in the Modding Den's channel #phazer_tools.

Ole's Asset Editor

Asset Editor Releases – A tool for kitbashing and animation splicing using vanilla assets.

You can check this tutorial for learning more about it.

Get in contact with the creator, Ole, in the Modding Den's channel #asset_editor.

Thegroovewizard's LUA Debugging Setup

Setup for debugging LUA scripts – A setup for debugging LUA scripts in Visual Studio Code.

Get in contact with the creator, Thegroovewizard, in the Modding Den's channel #groove_tower.

Interactive Maps for Total War: Warhammer II

Mortal Empires / Eyes of the Vortex interactive maps – Web application for checking the position of every settlements, regions and ressources on both maps of Total War: Warhammer II.

Imagemin App (PNG Compressor)

Imagemin App – An application to lower the size of your mod .png, because they have to be less than 1Mb.

Video Tutorials

Setting Up GitHub Desktop for Total War – A rundown on how to setup GitHub Desktop for use with the Assembly Kit.

Scripting Resources

Script Doc Warhammer 3 (Events & Interfaces)

Script Doc Warhammer 2 (Events & Interfaces)

Script Doc Warhammer 3 (Campaign Manager Functions)

Script Doc Warhammer 2 (Campaign Manager Functions)

Warhammer 2 & 3 CA Documentation

Three Kingdoms CA Documentation

Tools & Resource Posts:

Pages in category "Tools & Resources"

The following 4 pages are in this category, out of 4 total.