Tutorial:AssetEditor: Difference between revisions

From Total War Modding
No edit summary
No edit summary
Line 30: Line 30:


====BMI tool====
====BMI tool====
[[File:BmiTool before.png|none|thumb]]
[[File:BmiTool After.png|none|thumb]]


===Mount Animation Creator===
===Mount Animation Creator===


===Anm.Meta files decoder===
===Anm.Meta files decoder===

Revision as of 13:41, 23 May 2021

The AssetEditor is a poor man's 3d program for Total war games (currently only supports WH2).

It aims at trying to recreate the Kit bashing feeling you get when working with plastic models.

Basics

Camera

All the visual editors uses ALT+ Mouse to move the camera.

Zoom = Alt+ Mouse Wheel

Move = Alt + Right button

Rotate = Alt + Left button

Saving

The tool works both with individual files and the pack files themselves. As a result of this each of them has to be saved separately. Saving a file in an editor adds it to the in memory packfile (which then goes red), which have to be right clicked then saved.


Sub Tools

Model editor

Re-Regging

ReriggingImage.png
RemappingBoneSelected.png


BMI tool

BmiTool before.png
BmiTool After.png

Mount Animation Creator

Anm.Meta files decoder