Modding Etiquette & GuidelinesBy Cryswar

Rather than a guide on learning how to mod, this is more about learning how to mod /well/, covering naming conventions, compatibility-minded design, and some common pitfalls. Guide temporarily hosted…

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Import Game Textures Into Substance

Import Game Textures to Substance Things you will need Substance painter https://www.substance3d.com/subscribe/ RPFM https://github.com/Frodo45127/rpfm/releases/tag/v2.0.2 Phazers RME https://www.twcenter.net/forums/showthread.php?801729-RMeditor-RELEASE!-BETA-v0-5-5-8a&p=15859861#post15859861 (for model extraction, if you haven’t already done so) Gimp https://www.gimp.org/ Step by…

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Self-Testing Multiplayer

So you want to test MP campaign features? You’re in luck, Pete from CA helped me figure a way to LAN with yourself! (Thanks Pete!) You’re going to need: A…

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Import Game Models to Substance Painter

Import in game models to substance painter Things you will need Phazers RME editor https://www.twcenter.net/forums/downloads.php?do=file&id=4500 RPFM by Frodo https://github.com/Frodo45127/rpfm/releases/latest Substance painter free trial https://www.substance3d.com/products/substance-painter/ Total war texture export for substance…

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Submodding Guide

If you're a modder, one of the most frequent comments next to romantical proposals (YMMV) will be "SFO/Radious/CTT/Lucky/yomama compatibility when". Many modders don't have an interest in making a submod…

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Unit Balance Tips

PREMISE This guide is aimed at unit or character modders in WH2, and while I assume we're talking about introducing or editing stuff for vanilla balance, most of the tips…

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